- A. Hear no evil, see no evil, speak no evil.
- B. Become incredulous and indignant.
- C. Create rumor mongers.
- D. Use a straw man.
- E. Sidetrack opponents with name calling and ridicule.
- F. Hit and run.
- G. Question motives.
- H. Invoke authority.
- I. Play dumb.
- J. Associate opponent charges with old news.
- K. Establish and rely upon fall-back positions.
- L. Enigmas have no solution.
- M. Alice in wonderland logic.
- N. Demand complete solutions.
- O. Fit the facts to alternate conclusions.
- P. Vanish evidence and witnesses.
- Q. Change the subject.
- R. Emotionalize, antagonize, and goad opponents.
- S. Ignore proof presented, demand impossible proofs.
- T. False evidence.
- U. Call a grand jury, special prosecutor, or other empowered investigative body.
- V. Manufacture a new truth.
- W. Create bigger distractions.
- X. Silence critics.
- Y. Vanish.
- Z.